mackenzie sampson
I'm a Technical Artist specializing in shaders, procedural workflows, and pipeline tools for film and games. I’ve built automated asset pipelines at EA, developed procedural systems in Houdini and Unreal, and worked closely with artists and engineers to ship efficient, scalable workflows.
Exp
Professional
Founder & Pipeline Engineer
Feb 2021 – Aug 2023Designed and prototyped custom keycaps in Blender and CAD, 3D printed them with resin, and built a headless e-commerce CMS platform, scaling it to thousands of customers.
Technical Artist
Sept 2019 – Nov 2020Electronic Arts
Optimized and automated asset pipelines across multiple FIFA titles by developing C# and Python tools, streamlining workflows for artists, ensuring smooth Nintendo Switch integration, monitoring builds, and guiding 3D artists through environment setup and debugging.
Compliance Tools Intern
May - Dec 2017SAP
Developed an automated compliance tool for managing FOSS integrations that cut data entry time by ~80%, reduced errors by ~95%, and standardized workflows to accelerate audits and reduce legal risk.
Side Projects
Blender 3D Procedural Keycap Generator ↗
Developed a procedural Blender add-on for parametric keycap generation with real-time profile and bevel controls, automated STL export and one-click export to multiple 3D printer slicing software.
Head Textures XL ↗
Fine-tuned a Stable Diffusion XL LoRA to generate texture maps for humanoid heads (proof of concept).
Impossible Digimon Card ↗
Interactive holographic trading card with custom GLSL shaders, multi-layer parallax, stencil buffer masking, and view-dependent rendering built in React Three Fiber and TypeScript.
AI Short-form Video Generator ↗
Automated video creation pipeline using Llama 3 for script generation, Stable Diffusion for images, Tortoise TTS for voiceovers, and FFmpeg for video compositing. Built with FastAPI and Docker for scalability.
E-commerce Headless CMS ↗
Headless E-commerce CMS with automated inventory managment, SEO optimization, and Stripe + shipping integrations.